<< #037 Keluppy | #039 Flakle >> |
#038 Kellark | |
---|---|
Kellark | |
Type: |
|
Length: |
20'3" |
Mutation Level: |
Does Not Mutate |
Tame Rate: |
NA |
Map Rarity: |
Untameable |
Mutates From: |
|
Mutates Into: |
NA |
Description[]
When Kellupy gain enough stored energy to mutate, they transform into the powerful and deep lurking Kellark. These shark-like monsters are patterned with gray, white and brown and have two low hanging spotted fins that resemble the ears of a dog. Like their pre-mutation they contain green wavy seaweed-like fins.
Kellark use their floppy front fins to dig into the sand and chase out small clams and other invertebrates to eat. They will also chomp down on the hard shells of sea snails to eat the soft meat inside. They stray far from the kelp beds to hunt, but return every night to sleep.
Sometimes when there are large numbers of Inkuid in the area groups of Kellark will gather and create a feeding frenzy by frightening and confusing their prey with their Berserk attack.
Map Location[]
Kellark is not found in the wild.
Mutation Line[]
Kellark mutates from Keluppy starting at level 34. It is the final form of its mutation line.
Stats[]
HP: 7 | Atk: 8 |
Def: 7 | Spd: 7 |
Int: 6 | Stats: 17 |
Skill Set[]
Kellark learns the following skills naturally:
Skill Name | Level Learned | Power | Element |
Surf Slam |
1 |
45 | |
Trident Bomb | 36 | 65 | |
Aqua Lance | 42 | 75 | |
Berserk | 50 | 80 |
Loot List[]
Kellark is not found in the wild, thus cannot be looted.
Other Info/Trivia[]
-Kellark's name is derived from the words "Kelp" and Shark."
-Kellark was designed by PrincessPhoenix